Quote:
Originally Posted by +ARUKARI-
Try turning on mp_friendlyfire to see if that helps.
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I already tried that and no result.
Thing is, with the old code (v0.23) was working fine..
In the new code, humans lasermines act fine based on what the settings are in the
\addons\amxmodx\configs\plugins\plugin-lasermine_bh.cfg but zombies lasermines act as tripping mines with 0 dmg