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Frantz
Junior Member
Join Date: Mar 2020
Old 02-08-2022 , 10:13   Re: Laser/TripMine Entity
Reply With Quote #683

Quote:
Originally Posted by +ARUKARI- View Post
Try turning on mp_friendlyfire to see if that helps.
I already tried that and no result.

Thing is, with the old code (v0.23) was working fine..
In the new code, humans lasermines act fine based on what the settings are in the \addons\amxmodx\configs\plugins\plugin-lasermine_bh.cfg but zombies lasermines act as tripping mines with 0 dmg

Last edited by Frantz; 02-08-2022 at 10:33.
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