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Dionys
Senior Member
Join Date: Sep 2008
Location: Terra, Russia
Old 12-14-2008 , 19:42   Re: [L4D] Force mapchanger
Reply With Quote #5

Quote:
Originally Posted by Sammy-ROCK! View Post
I suggest you read http://wiki.alliedmods.net/Optimizing_Plugins_(SourceMod_Scripting)
PM me for any questions.
I use the knowledge php with the minimum specificity sourcemod. The size of my free time does not allow to study foreign specificity deeply. The plug-in works - is the purpose.

Quote:
Originally Posted by Sammy-ROCK! View Post
Also I already tried something similar but it makes bugs in l4d. The next canpaign won't leave 1st stage (Unless they fixed).
My plug-in perfectly works and does not allow to a server to lag or crash at any quantity of cycles of mission normally vary.
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