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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 02-21-2018 , 11:55   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2396

Note that you can replace "respawn" with whatever suits your use case best :
Quote:
dm_load[_mod] "Section" "Subsection" [equip|respawn|restart|nextround] - Force a section->Subsection load
If third argument is supplied, an action is performed:
- none: players will be equiped on their next spawn
- equip: equip all players after successfull load
- respawn: respawn all players after successfull load
- restart: restart game after successfull load
- nextround: perform load on next round

Last edited by h3bus; 02-21-2018 at 11:55.
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