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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 01-02-2006 , 12:37  
Reply With Quote #106

Quote:
Originally Posted by Curryking
Could it be a problem that my system is running on SuSE 10.0 with libstdc++ v4.0.2_20050901-3?
Entirely possible. I know very little about Linux and certainly nothing about compiling for Linux, so I can't help you out there either.

Tell you what, how about if I add an option that essentially allows you to use the 3.0 version of MonsterMod? You would lose the following two features:
  1. Snarks only target the camping player. They won't purposely attack anyone else.
  2. If any Snarks are alive at the end of the round, they will all be slain.
You'd have, instead of the previous features, the following:
  1. Snarks will spawn near the camping player and will most likely direct their initial attack towards that player. They will also attack any other players standing nearby.
  2. If any Snarks are alive at the end of the round, they will continue living into the next round until such time that they've died of natural causes or have been killed by a player.
What are your thoughts about this?
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