Thread
:
[CS:S] NadeShake
View Single Post
GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
10-05-2010 , 08:44 Re: NadeShake
#
11
Quote:
Originally Posted by
Bacardi
Hahaha, this look more realistic now. Have to try this also on server.
*edit
So now, players what take any dmg from he-grenade take that same amount shake effect (50.0)
Not big deal and works great.
I edit and tested using dmg-amount to give that shake effect instead that default 50.0, I like it that way.
- What bigger is damage, bigger is shake and vice versa, smaller damage, small shake
That's great idea. Could You share Your version?
__________________
GrO
View Public Profile
Send a private message to GrO
Find More Posts by GrO