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KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 03-09-2018 , 17:20   Re: [L4D2]Plugins not reading modified CFG values on Linux
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Quote:
Originally Posted by Silvers View Post
How many cvars have you changed, not their default value? More than the overflow limit (whatever that may be)? Suprised "Sourcemod Config Loader" didn't work all the way. Maybe add some debug info and see if it gets stuck somewhere, can a malformed cvar config do that?
A lot of them. Plugins like varying infected, meleefix, weaponunlock, guncontrol and so on. I don't think commenting out default values is the problem here.

I'm trying to figure out the limit. It may be connected to the number of symbols in a line I suppose.

There's this .cfg, it has only 8 lines but one of them contains a long sentence. It's a server greeting. I dumbed it down to just 1 line with the cvar.

And this is the result in the game:


So it cuts the part of it.

I think I overdid with "half of the CFGs don't get executed". Perhaps it's line dependent. Just finished a full game and all the cvars seem to work.

It's pretty weird.
Attached Files
File Type: cfg onJoin.cfg (170 Bytes, 169 views)

Last edited by KoMiKoZa; 03-09-2018 at 17:23.
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