I can work on my Battle Bots plugin with this
Quote:
Originally Posted by iGANGNAM
and what is the point of this extension? what are possibilities with it? Any usages for CS:GO?
|
It's useful for animating things, for example the Player Pets plugin that's out there on the forum. There's a few versions of the plugin:
- The one that's gotten well known on the forums
- The one that me and Arthurdead worked on, based off of Golden machine gun's pets
- Golden Machine Gun's pets
I have all three versions of that plugin and I've been working on a new version that adds proper walking (using m_flPoseParameters) and new states like crouchwalking, swimming, etc.
Advanced info below
This extension seems to make the animating process a bit easier, offering tons of wonderful little ways to do things.
My Battle Bots plugin is in essence a copy of the many Pets plugins out there, except I'm using the MvM robot models as the "bots", the Romevision helmets/armor as optional "equipment" for the bots that increases defense, and in a battle arena map that I'm working on that'll use sourcemod plugins for extra map functionality, you will control the little prop_dynamic "bots" and make them fight.
As well, the utils_AnimOverlayFunc(AnimOverlayHandler func is a wonderful thing to have when trying to make something do an attack animation, as you need to layer animations for that.
This extension should help those Pet plugins add a bit more functionality to them. All that's needed now is some sort of pathfinding to keep the "pets" from clipping through walls and floating in midair if the ground you're standing on is uneven. I know Peli has an extension he made for it that's private, and he did give me a price for if I want to actually buy a copy of it off him, but I don't have the cashola right now.
Oh, I forgot to mention also that it has a "FireBullets" thing allowing you to make the thing you're animating fire bullets. I haven't actually tested this extension out yet, but I will be shortly.