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~ Flowers Mod ~ [ Main ]
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
03-18-2014 , 06:53 Re: ~ Flowers Mod ~ [ Main ]
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128
The main things are:
-There should be a better way to detect attack2 rather than PreThink. I see that your plant players have no weapons, but I recommend that you find another way - You could for example, give the player a glock and detect attack2 with Ham, hide the message, hide the model, and prevent attack. But I'll leave that up to you.
-If you define
g_bIsANewPlayer
as true, you can remove
client_connect()
forward, since the same vars are set in client disconnect.
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