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Renously
New Member
Join Date: Jul 2020
Old 07-26-2020 , 19:47   [CSGO] Server keeps crashing
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Hello, I'm running a new dedicated server on Ubuntu 20.04 meant for surfing and every time I try to join it just says, "Connection failed after 30 retries". Can anyone help me? This is some information and what the console is saying:


Console:
Code:
Welcome to Ubuntu 20.04 LTS (GNU/Linux 5.3.0-23-generic x86_64)

 * Documentation:  https://help.ubuntu.com
 * Management:     https://landscape.canonical.com
 * Support:        https://ubuntu.com/advantage

  System information as of Sun 26 Jul 2020 04:21:51 PM CDT

  System load:                1.22
  Usage of /:                 92.3% of 915.40GB
  Memory usage:               95%
  Swap usage:                 3%
  Temperature:                29.8 C
  Processes:                  258
  Users logged in:            0

#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing gameModes entry for game type mapgroups.
#GameTypes: empty gameModes entry for game type mapgroups.
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /root/.steam/sdk32/steamclient.so
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'mg_bomb'
CModelLoader::Map_IsValid:  No such map 'maps/de_dust2.bsp'
map load failed: de_dust2 not found or invalid
NET_CloseAllSockets
My server.cfg:
Code:
hostname "[SU] 24/7 Surf Easy"
rcon_password "NEG_45SUG!_RO#$uniona"
sv_password ""
sv_setsteamaccount "5DF618CCEF069B05F05134419DF7A701"
sv_tags "surf,bhop,secure,sugunion,sugu,su"
 

sm_advertisements_enabled 1
sm_advertisements_file "advertisements.txt"
sm_advertisements_interval 180
sv_airaccelerate 600
sv_accelerate 10
sv_enablebhopping 1
sv_downloadurl ""
sv_allowdownload 1
sv_allowupload 1
 
 
mp_freezetime 5
mp_join_grace_time 15
mp_match_end_restart 0
sv_cheats 0
sv_lan 0
 
fps_max 0
sv_minrate 128000
sv_maxrate 0
sv_mincmdrate 128
 
bot_difficulty 2
bot_chatter "off"
bot_join_after_player 1
bot_quota 0
bot_quota_mode "fill"
 
// write out any bans
writeid
writeip
 
sv_region 0
host_name_store 1
host_info_show 2
host_players_show 2
log 1
My gamemodes_server.txt:
Code:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{

		
		"maxplayers"		"11"			// Note that maxplayers doesn't go in the convar block.
											// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
		"exec"
		{
											// Any config files listed here will be executed after the ones in gamemodes.txt.
			
			"exec"					"server_last.cfg" 
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"surf_mesa_fix"		""
		}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



		"maxplayers"		"30"

		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
		{
			"surf_utopia_v3"		""
		}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}
					
		"mapgroupsMP"
		{
			"surf_beginner"	""
		}

		"weaponprogression_ct"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}
					
		"weaponprogression_t"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"
		{
			"surf_kitsune"		""
		}

		"weaponprogression_ct"
		{
			"m4a1"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"Scar20"		{ "kills"	"1" }
		}
			
		"weaponprogression_t"
		{
			"ak47"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"g3sg1"			{ "kills"	"1" }
		}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup surf_mesa_fix +map surf_utopia_v3
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
		"surf_utopia_v3"									// mapgroup definition
		{
			"name"			"surf_easy"
			"maps"
			{
				"surf_rookie"		""
				"surf_rebel"		""
				"surf_kitsune"		""
				"surf_beginner"		""
				"surf_aweles"		""
				"surf_mesa_fix"		""
			}
		}
	}
}}

Last edited by Renously; 07-26-2020 at 19:47. Reason: typo
Renously is offline