View Single Post
Fermortcis
Junior Member
Join Date: Jun 2009
Old 08-11-2009 , 20:24   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #47

mi123645, great work on cleaning up the code. My server doesn't crash as much as it used to, when I use this with the Missing Survivor's plugin.

I did find one thing annoying though; In your notes, you said in 1.7.0, "Set the number of VS team changes to 99 if its survival or coop, 2 for versus", but I can't find where you did this in the code. It's very annoying, because I like to let my server visitors go spectator and return to survivor to take over a bot if they died. So... I want to edit out the hard limit. Where is the coding that handles the max changes?

I'd rather not see the feature at all in this plugin, because you can manually change the max team switches using the l4d cvar "vs_max_team_switches" in the server config and it works great. But, your plugin is re-writing my "vs_max_team_switches" value to 2 on every map load, instead of what I have it set to.
Fermortcis is offline