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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 07-24-2022 , 11:16   Re: Entity movement in HL2.
Reply With Quote #2

SetEntPropVector(client, Prop_Send, "m_vecOrigin", fPos);
but if at the time of using the function the player is not standing, then teleportation will not occur =(
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Last edited by Grey83; 07-24-2022 at 11:17.
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