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Entity movement in HL2.
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Grey83
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Join Date: Dec 2014
Location: Ukraine
07-24-2022 , 11:16 Re: Entity movement in HL2.
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2
SetEntPropVector(client, Prop_Send, "m_vecOrigin", fPos);
but if at the time of using the function the player is not standing, then teleportation will not occur =(
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Last edited by Grey83; 07-24-2022 at
11:17
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