Hello,
How I can block jump sound?
This code work with foostep, but doesn't work with jump sound.
Code:
public Action:SoundPlayer(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags)
{
if(entity && entity <= MaxClients && g_IsGhost[entity])
{
return Plugin_Stop;
}
return Plugin_Continue;
}
I change code -> test sample
Code:
public Action:SoundPlayer(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags)
{
if(entity && entity <= MaxClients && g_IsGhost[entity])
{
PrintToChat(entity, "%d. %s", numClients, sample);
return Plugin_Stop;
}
return Plugin_Continue;
}
and when I jump, i see this message:
3. ~player/footsteps/new/concrete_ct_16.wav
3. ~player/footsteps/new/suit_t_08.wav
3. ~)player/land2.wav
3. ~player/footsteps/new/suit_t_03.wa