Quote:
Originally Posted by Crasher_3637
This is basically what everyone said above:
PHP Code:
if (damagetype & DMG_BURN && !g_bPlayerBurning[client]) { g_bPlayerBurning[client] = true; IgniteEntity(client, 10.0); return Plugin_Handled; } return Plugin_Continue;
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It still stack. I'm not sure why.
Is there a way to make my own ignite entity?