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Master Panda
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Join Date: Mar 2009
Old 03-20-2009 , 10:34   Re: Dynamic Map Rotations (Nextmap Based on # of Players, Time, etc)
Reply With Quote #114

Quote:
Originally Posted by Pythong View Post
I too get this when i try to do day settings. Any change of getting this fixed FLOOR_MASTER?

Code:
15:26:43 L 02/13/2009 - 15:26:40: [SM] Native "FormatTime" reported: Invalid time format or buffer too small
15:26:43 L 02/13/2009 - 15:26:40: [SM] Displaying call stack trace for plugin "dmr.smx":
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [0]  Line 374, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::CompareDayOfWeek()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [1]  Line 283, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::CustomConditionsMet()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [2]  Line 543, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::DetermineNextMapKey()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [3]  Line 489, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::DetermineNextMap()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [4]  Line 312, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::Command_ReloadDMR()
FLOOR_MASTER isn't around anymore is he?

I decided to take a look at the sourcecode of the plugin myself. I replaced only 1 token and recompiled this one. It fixes the day stuff for me as far as I can see.

Last edited by DJ Tsunami; 03-20-2009 at 15:11.
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