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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 04-16-2015 , 14:14   Re: [TF2] Automatic Demoman Detonation
Reply With Quote #75

Plugin doesn't work. Just tested it in-game with Powerlords gamedata, and my attempt at finding new gamedata.

[Tested on linux only]

Edit: Okay after like a round it decided to start working I guess??

It's funny cause I'm getting that 'single sticky hits 2k dmg' glitch


Interesting fact about this plugin:

It causes event_player_death to fire many times.

I planted 3 stickies in this scenario...

[VSH] Saxton Hale (Ribs Grow Back) had 0 (of 2048) health left.
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
Player Chdata died
[VSH] You get 10 queue points.

Maybe this is why in VSH, this plugin causes ridiculous damage to the boss. It's killing yourself too.

Edit:

1 sticky
Spoiler


Edit: It's making the boss [or other player] kill you a billion times.

Spoiler


Possible fixes... delay death by a frame I guess? But then the other guy always loses first.
Attached Files
File Type: txt CTFGrenadeDetonate.txt (233 Bytes, 175 views)
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Last edited by Chdata; 04-16-2015 at 16:07.
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