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Scout No Scope (Updated: v1.0.1, 10/12/08)
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CrimsonGT
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Join Date: Oct 2007
Location: Gainesville, FL
10-08-2008 , 14:25 Re: Scout No Scope
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No problem ;)
I have also been attempting to do this with the Sniperrifle in TF2, but haven't found a method I am happy with yet. Still trying to just straight up find a vfunc to remove zoom all together. I have tried removing zoom on prethink, changing their FOV rapidly to make the game auto unzoom them, etc. Still no luck.
Does your method show it start to zoom in?
*Edit*
Nevermind, forgot CSS had a game event for zoom. *shakes fist at valve*
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