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Forgetest
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Join Date: Aug 2020
Old 08-18-2021 , 03:36   Re: [L4D2] Tank hits multi players with one punch in Coop?
Reply With Quote #32

Quote:
Originally Posted by sorallll View Post
Failed to load on windows:
L 08/18/2021 - 01:29:52: [SM] Exception reported: Failed to validate memory patches.
L 08/18/2021 - 01:29:52: [SM] Blaming: l4d_sweep_fist_patch.smx
L 08/18/2021 - 01:29:52: [SM] Call stack trace:
L 08/18/2021 - 01:29:52: [SM] [0] SetFailState
L 08/18/2021 - 01:29:52: [SM] [1] Line 78, d:\Sourcemod\scripting\l4d_sweep_fist_patch.s p::OnPluginStart
L 08/18/2021 - 01:29:52: [SM] Unable to load plugin "l4d_sweep_fist_patch.smx": Error detected in plugin startup (see error logs)
Should be fixed after I pushed a fix for L4D2 Windows offset.

But things are getting weird, as I've been testing it on L4D Linux and L4D2 both platforms.
Both games on Linux are performing the patch of ground pound, while it's not the case on L4D2 Windows. Tried to make sure the patch location right, and other ways of patching, for several hours. Well, nonetheless, it's not working in the end.

I will try myself to figure the exact cause, or another way of patch.
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