The plugin is mainly for other developers. This plugin was created from an older code part of an unknown person. I've made modifications to make it work for developer tracks. This plugin will help developers to check how players interact with smokes. Track EnterSmoke, LeaveSmoke and you can check manually if the player is currently in smoke. Include: Code: //Fired when a client enters a smoke forward void Kitsune_OnClientEnterSmoke(int client); //Fired when a client leaves a smoke forward void Kitsune_OnClientLeaveSmoke(int client); /** * Check if the player is currently in smoke * * @param client Client index * @return Return true if player is in smoke, otherwise false. */ native bool Kitsune_IsPlayerInSmoke(int client);
//Fired when a client enters a smoke forward void Kitsune_OnClientEnterSmoke(int client); //Fired when a client leaves a smoke forward void Kitsune_OnClientLeaveSmoke(int client); /** * Check if the player is currently in smoke * * @param client Client index * @return Return true if player is in smoke, otherwise false. */ native bool Kitsune_IsPlayerInSmoke(int client);