Thread
:
[CS:S] Anti Team Flash (v1.2.3)
View Single Post
Author
Message
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
10-02-2010 , 00:54 [CS:S] Anti Team Flash (v1.2.3)
#
1
Requirements
:
SDKHooks
v2.x or higher
Sourcemod v1.3.x or higher
Description
:
This plugin creates a queue system (First-In-First-Out) for Flashbang grenades which allows you to prevent them from flashing teammates, their owner, spectators, or dead players.
ConVars
:
css_anti_team_flash
~
Enables/disables all features of this plugin.
css_anti_team_flash_team
~
If disabled, players will be able to team flash their teammates.
css_anti_team_flash_dead
~
If disabled, flashbangs will flash dead players.
css_anti_team_flash_spec
~
If disabled, flashbangs will flash spectators.
css_anti_team_flash_owner
~
If disabled, flashbangs will flash their owners.
css_anti_team_flash_time
~
The number of seconds from round_freeze_end for plugin functionality to end. (0 = Disabled)
css_anti_team_flash_none
~
If enabled, normal functionality of the plugin stops. Flashbangs will not explode, and will be deleted after sm_anti_team_flash_life seconds.
css_anti_team_flash_life
~
If enabled and sm_anti_team_flash_none is enabled, this is the lifetime of the flashbang before it is deleted.
Installation
:
Place css_anti_team_flash.smx inside of /sourcemod/plugins/
Attached Files
Get Plugin
or
Get Source
(css_anti_team_flash.sp - 3877 views - 9.2 KB)
css_anti_team_flash.smx
(6.9 KB, 5121 views)
__________________
Last edited by thetwistedpanda; 11-18-2011 at
15:13
.
thetwistedpanda
View Public Profile
Send a private message to thetwistedpanda
Find More Posts by thetwistedpanda