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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-29-2011 , 08:39   Re: SourceMod 1.4 released!
#18

Quote:
Originally Posted by xPaw View Post
Also, why all commands act like toggle, but has a parm [0/1] ?
So you can script them into configs/binds without breaking things if someone already has the effect set.
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