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SourceMod 1.4 released!
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
10-29-2011 , 08:39 Re: SourceMod 1.4 released!
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18
Quote:
Originally Posted by
xPaw
Also, why all commands act like toggle, but has a parm [0/1] ?
So you can script them into configs/binds without breaking things if someone already has the effect set.
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