View Single Post
vijayar
Senior Member
Join Date: Sep 2020
Old 01-06-2021 , 10:22   Re: [CS:GO] Zombie Deathmatch (v0.1.0, 2021-01-03)
Reply With Quote #10

Quote:
Originally Posted by Grey Echo View Post
Nice! I'll add that plugin to the Recommendations section of the top post now. As for spectator not working, I can confirm that it's probably being overwritten by the code that automatically assigns players to CT. Give me ~24 hours to turn around a fix.
Thanks. I have few more suggestion/feedback.

Kick players if they are camping ; I was able to squat in a nice corner with negev, in multiple maps and the zombies were sitting ducks. I was able to complete multiple rounds easily with only me as CT player. This will make the mode boring after sometime. Imagine if there are more CT.
The fun is if the CT has to keep moving, that way CT will not know from which direction the zombies will attack.

Can we make the Zombie shuffle ? As of now they approach CT in a predefined manner which makes it easy to predict their movement path and kill them easily

I was not able to increase the number of zombies to say 12/14 (set my server slot to 16 at the moment); I did change it in zmd.cfg file but it is always loading with 10 player (1CT+9T).

Last edited by vijayar; 01-06-2021 at 10:25.
vijayar is offline