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glhf3000
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Join Date: Aug 2010
Location: middle-universe
Old 02-15-2024 , 02:01   Re: Detour AcceptInput
Reply With Quote #6

Quote:
Originally Posted by Forgetest View Post
I think the detour setup is wrong. Try changing the type of "variant_t" to "object".
Nope, it didnt work

Quote:
Originally Posted by Forgetest View Post
It seems like you're recreating them after delection, how about creating static models and replacing with physics later when elevator movement finishes?
This option is unsuitable because I need to keep the ability to push the car down onto the survivors' heads at any moment of the game, whether before, during, or after the func_elevator movement starts. Otherwise, it would all look shoddy.
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