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aron9forever
Veteran Member
Join Date: Feb 2013
Location: Rromania
Old 01-09-2017 , 12:42   Re: [Suggestions] AMXX 1.8.3
Reply With Quote #16

Didn't read the whole thread
if you're too lazy to do the speed set properly in each plugin, just write your own API for this job and include it in your plugins

amxmodx will never have functions like these, this is a commodity not a necessity


also regarding the analogy above with horses and cars, like ham said, it's not horse versus car, it's just more horses on the same chariot

here's what cars look like
https://github.com/alliedmodders/amxmodx/pull/380
https://github.com/alliedmodders/amxmodx/pull/379

You also made all of these cstrike functions, why? There is nothing cstrike specific here.

Quote:
Originally Posted by NiHiLaNTh View Post
From all these natives I can onl agree with the one which is forcing round to end
+
__________________
Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.

Last edited by aron9forever; 01-09-2017 at 12:46.
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