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thecount
Veteran Member
Join Date: Jul 2013
Old 11-30-2014 , 13:57   SDKHooks What R U Doing M8
Reply With Quote #1

Ok, so a small problem.
PHP Code:
public Action:OnTakeDamage(victim, &attacker, &inflictor, &Float:damage, &damagetype){
    if(
protection[victim]){
        
damage 1.0;
        return 
Plugin_Changed;
    }
    return 
Plugin_Continue;

When a client is protected and the damage is changed to 1, then rocket jumping and sticky jumping no longer works. Is there a way to fix this or will SDKHooks always do that when I change the damage?
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