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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 09-29-2009 , 10:54   Re: HitGroup Damage Manipulator v1.1
Reply With Quote #9

Quote:
Originally Posted by Owyn View Post
yea, but you could do like damage control + this, and so you can set
hit_head_multi for everyweapon for example ^_^ that could be fun
Ok will do it in a future release, the only problem is that it will use a lot of cvars. And people will spend a lot of time configureing it.
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