Quote:
Originally Posted by LividBunny
It works amazingly, just like what a tank punch feels like. Thanks.
If it isn't too much work tho. Would it be possible to separate/remove the survivor getting knocked down and have them be standing up right, able to still shoot and stuff?
Cheers.
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if you want to remove animation and be able to shoot then delete this line and recompile again
PHP Code:
L4D2Direct_DoAnimationEvent(target, 96 /* ANIM_TANK_PUNCH_GETUP */);
if you want to keep animation and be able to shoot then no, this will require to play with animation hooks or memory patches which isn't something i'm going to do
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