PHP Code:
void RefreshClientWeapons(int iClient)
{
for (int i = 4; i < 4; i++)
{
int iWeapon_Entity_Index = GetPlayerWeaponSlot(iClient, i);
if (iWeapon_Entity_Index != -1)
{
RemovePlayerItem(iClient, iWeapon_Entity_Index);
AcceptEntityInput(iWeapon_Entity_Index, "Kill");
char sWeapon_Classname[32];
GetEntityClassname(iWeapon_Entity_Index, sWeapon_Classname, sizeof(sWeapon_Classname));
GivePlayerItem(iClient, sWeapon_Classname);
}
}
}
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I do make plugins upon requests, so hit me up on discord if you're interested: Stefan Milivojevic#5311