View Single Post
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-03-2024 , 06:11   Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Reply With Quote #1098

Code:
1.145 (03-Apr-2024)
    - Changed natives "L4D_IsPositionInFirstCheckpoint" and "L4D_IsPositionInLastCheckpoint" to scan for the nearest visible NavArea to prevent finding those outside saferooms, and accurately return true.
    - Fixed target filters that match specific Survivors not working for multiples of the same characters in L4D1. Thanks to "HarryPotter" for reporting.
    - Fixed native "L4D_IsCoopMode" in L4D2 reporting true for Realism mode. Thanks to "HarryPotter" for reporting.
    - Really fixed forward "L4D2_OnChooseVictim_Pre" throwing errors in L4D1 (for some reason the changes in gamedata did not carry over to release version).

    - Updated: Plugin plugin.
    - Updated: "/gamedata/l4dd/left4dhooks.l4d1.txt" GameData file.
    - Updated: "/scripting/include/left4dhooks.inc" Include file.
    - Updated: "/scripting/l4dd/l4dd_natives.sp" project file.
    - Updated: "/scripting/l4dd/l4dd_targetfilters.sp" project file.
__________________
Silvers is offline