Quote:
Originally Posted by HarryPotter
Rescue vehicle leave timer Version 1.0 (2020/11/19)
When rescue vehicle arrived and a timer will display how many time left for vehicle leaving. If a player is not on rescue vehicle or zone, slay him
-Original Request by darkbret.
-Thanks to Marttt and Crasher_3637.
-Feature-
-Works on l4d1/2 all value maps.
-Custom timer for each final map (edit data).
Apply to:
l4d1/2 both
-Require-
1. Sm 1.10 or above
2. Left 4 DHooks Direct
-Convar-
Spoiler
cfg/sourcemod/l4d_rescue_vehicle_leave_timer.cfg
PHP Code:
// 0=Plugin off, 1=Plugin on.
l4d_rescue_vehicle_leave_timer_allow "1"
// Turn off the plugin in these maps, separate by commas (no spaces). (0=All maps, Empty = none).
l4d_rescue_vehicle_leave_timer_map_off "c7m3_port"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_rescue_vehicle_leave_timer_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_rescue_vehicle_leave_timer_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_rescue_vehicle_leave_timer_modes_tog "0"
Example Config:
PHP Code:
"rescue_vehicle"
{
"c2m5_concert"
{
"num" "2" //There are two escape Helicopters in Dark Carnival
"1"
{
"hammerid" "792981" //find which entity is rescue vehicle entity by dumping the map with stripper
"time" "60" //set timer to escape (seconds)
}
"2"
{
"hammerid" "793053" //DO NOT modify hammerid unless you know what it is
"time" "60"
}
}
}
-Edit Github-
Latest version always here
Installation:
-compile l4d_rescue_vehicle_leave_timer.sp and put l4d_rescue_vehicle_leave_timer.smx in addons\sourcemod\plugins
-put l4d_rescue_vehicle.cfg in addons\sourcemod\data
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Great, it's the idea I had a couple of months ago, but I only did it for 2 finals "bridge The Parish" and "Cold Stream" the 2 with the cinematics of the vehicle escaping without the survivors and all of them dying