Hello, i sorta said on my pillar men boss thread that i would probably never post a boss after that one, but for some reason ive had alot of motivation to make ff2 bosses again. maybe its because i took like 6 months off lol but i digress. THESE, are my newer bosses. i WILL be adding more bosses (hopefully) so stay tuned.
PILLAR MEN BOSS:
https://forums.alliedmods.net/showthread.php?t=307990
THE NEW BOSSES:
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Dio Brando
ABILITIES
Jump height is increased
Weighdown
RAGE: Spawns zombies, 3 Teleports and Mini crits
LIVES: You can REGEN lives, after you lose one, you need to wait 2 minutes for another one.
DOWNLOAD:
https://www.dropbox.com/s/mpwqi65nwz...rando.rar?dl=0
Thanks to JuegosPablo for letting me redo his boss (THANKYOU)
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Ganondorf
ABILITIES
Super Jump
Weighdown
RAGE:
Beast Ganon
Faster Speed and anyone that touches you will cause instant death
(NOTE: Boss does resize, just a warning, he might get stuck in the wall if close enough)
DOWNLOAD: (REMOVED, because this boss was a boring rock clone, if you want to redo it, go for it, and i might redo it in the future
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Metal Mario
ABILITIES
Super Jump
Weighdown
No knockback (excluding pyros)
RAGE: aim at a player to shoot a deadly fireball and burns nearby players
DOWNLOAD:
https://www.dropbox.com/s/bvga1298mh...Mario.rar?dl=0
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Chain Chomp
ABILITIES
Charge (You'll need to jump or else it wont work properly)
Weighdown
No knockback (exluding pyros)
SLAM: Press middle mouse to slam into the ground (85 Rage required)
RAGE: Crits and Sentry stun
BUGS: Models hitbox is sorta bad, couldnt find a way to fix that, but its still fairly easy to hit with guns, i dunno about the grenade launcher though
Thanks to Noobis for the original concept of this hale
DOWNLOAD:
https://www.dropbox.com/s/nhrxr4oule...Chomp.rar?dl=0
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R.O.B The Robot (READ FIRST)
(before usage of this boss, please note the model could POTENTIALLY not work on players screens. im hoping that i fixed it, but if its still screwing up, please let me know so i can get rid of this boss asap)
ABILITIES
Super Jump
Weighdown
Glide
RAGE: Shoots lasers by holding down mouse1 and stun
DOWNLOAD:
https://www.dropbox.com/s/lakj4pijtp...R.O.B.rar?dl=0
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Sam and Max
ABILITIES for Sam
Super Jump
Weighdown
RAGE: Bullet dodge, mini crits and gains a shotgun
ABILITIES for Max
Jump height is increased
Weighdown
RAGE: Gains lugarmorph, faster speed and crits
DOWNLOAD:
https://www.dropbox.com/s/2c0m5s0qfq...20Max.rar?dl=0
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Rudol Von Stroheim
(Rage Model)
ABILITIES
Super Jump
Weighdown
Rage: Rocket Barrage (Shoots rockets out of stroheims back, also since the rockets do low dmg, he gets mini crits too)
DOWNLOAD:
https://www.dropbox.com/s/z6xuekysa9...oheim.rar?dl=0
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(more bosses to come)
CREDITS
DIO:
Jojo eyes of heaven modelers for the dio model (i just ported it out/rigged)
JuegosPablo for dio's sounds and original concept
Ravensbro for the original zombie files (used for demo samedi)
Ganondorf:
not sure who originally ported it out, but thanks to RatchetMario for porting out the beast ganon model
Metal Mario:
Thanks to Apoc Hedgie and RandomTBush for the mario odyssey models (just took metal mario's model)
Chain Chomp:
not sure who ported this one out again, was from models resource, had to fix it up abit and add new bones
Noobis for the original boss/concept, i just redid it
R.O.B:
Thanks to RandomTBush for porting out Rob's model
Sam and Max:
Thanks to DX7.EP for porting out the sam and max models
Stroheim:
Credits to the original JJBA Eyes of heaven modelers for the original Stroheim model
hoping to have more motivation to make more bosses, so stay tuned for that
also you'll need all the subplugins the bosses offer, your server should have most if not all plugins for ff2, but for chainchomp you'll need the underwater arena plugin for the charge