View Single Post
Author Message
xXDeathreusXx
Veteran Member
Join Date: Mar 2013
Location: pPlayer->GetOrigin();
Old 04-08-2015 , 23:15   [TF2] BeTheGiant
Reply With Quote #1

This sprouted from the BeTheRobot plugin, and, in fact, uses alot of it's functions. I borrowed some bits and pieces of plugins over the many months I've been tweaking it, and I think it's in a release state as it is.

Installation:
  • Install the latest TF2Items snapshot
  • Install the latest version of TF2Attributes
  • Place .smx in addons/sourcemod/plugins
  • [Optional]Place .sp in addons/sourcemod/scripting
  • [Optional]Place .inc in addons/sourcemod/scripting/include

ConVars:
- sm_bethegiant_sounds: If on, robots will emit robotic class sounds instead of their usual sounds. (Default: On)
- sm_bethegiant_taunts: If on, robots can taunt. Most robot taunts are...incorrect. And some taunt kills don't play an animation for the killing part. (Default: On)
- sm_bethegiant_cooldown: If greater than 0, players must wait this long between enabling/disabling robot on themselves. Set to 0.0 to disable. (Default: 2.0)

Commands:
- sm_giant (Default: generic flag)
- sm_bethegiant (Default: generic flag)

To allow targeting others, add giant_admin to your override

Changelog:
Quote:
12/13/18 - 1.6.0 - Major revamp and rework

9/01/15 - 1.5.3 - More minor fixes

8/20/15 - 1.5.2 - Gave giants the "m_bIsMiniBoss" Netprop, other minor fixes

5/30/15 - 1.5 - Fixed footstep sounds (Yay)

4/30/15 - 1.4 - Fixed an error that would be spammed from a missing check
Attached Files
File Type: smx bethegiant.smx (18.7 KB, 1160 views)
File Type: sp Get Plugin or Get Source (bethegiant.sp - 848 views - 26.9 KB)
__________________
Plugins|Profile
Requests closed

I'm a smartass by nature, get used to it

Last edited by xXDeathreusXx; 12-14-2018 at 16:38. Reason: Updated
xXDeathreusXx is offline