This sprouted from the
BeTheRobot plugin, and, in fact, uses alot of it's functions. I borrowed some bits and pieces of plugins over the many months I've been tweaking it, and I think it's in a release state as it is.
Installation:
- Install the latest TF2Items snapshot
- Install the latest version of TF2Attributes
- Place .smx in addons/sourcemod/plugins
- [Optional]Place .sp in addons/sourcemod/scripting
- [Optional]Place .inc in addons/sourcemod/scripting/include
ConVars:
- sm_bethegiant_sounds: If on, robots will emit robotic class sounds instead of their usual sounds. (Default: On)
- sm_bethegiant_taunts: If on, robots can taunt. Most robot taunts are...incorrect. And some taunt kills don't play an animation for the killing part. (Default: On)
- sm_bethegiant_cooldown: If greater than 0, players must wait this long between enabling/disabling robot on themselves. Set to 0.0 to disable. (Default: 2.0)
Commands:
- sm_giant (Default: generic flag)
- sm_bethegiant (Default: generic flag)
To allow targeting others, add giant_admin to your override
Changelog:
Quote:
12/13/18 - 1.6.0 - Major revamp and rework
9/01/15 - 1.5.3 - More minor fixes
8/20/15 - 1.5.2 - Gave giants the "m_bIsMiniBoss" Netprop, other minor fixes
5/30/15 - 1.5 - Fixed footstep sounds (Yay)
4/30/15 - 1.4 - Fixed an error that would be spammed from a missing check
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