View Single Post
Ark_Procession
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 08-20-2022 , 11:34   Re: Separate plugin only for the Roundtimer fix after change map
Reply With Quote #28

Quote:
Originally Posted by DJEarthQuake View Post
Is plugin still paused from previous version? There's no reason for first script to fail, possibly longer timer, using MSG_ONE, and making taskid more unique could help. Changing back to a DE map or client restarting not server, fixes this without script.
Code:
public client_putinserver(id)     set_task(5.0, "@fix_roundtimer", id + g_ForceRoundTimer) @fix_roundtimer(Tsk) {     new id = Tsk - g_ForceRoundTimer     emessage_begin(is_user_connected(id) ? MSG_ONE : MSG_ONE_UNRELIABLE, g_ForceRoundTimer, _, id);     emessage_end(); }
Thank god that a game restart fixes it without script, but wouldn't that be incredibly inconvenient if it didnt?


Edit:

Tested it, Working flawlessly.

t h a n k y o u

Last edited by Ark_Procession; 08-20-2022 at 11:47. Reason: Finally!! :)
Ark_Procession is offline