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Chrissy
Member
Join Date: May 2013
Old 03-30-2020 , 12:13   Re: Change TAG position in chat (CSGO)
Reply With Quote #2

Format the name do have the name before the tag inside of the name string.

This is my code for a tag plugin I made, so take from it what you will:
Code:
public Action CP_OnChatMessage(int& iAuthor, ArrayList hRecipients, char[] sFlagString, char[] sName, char[] sMessage, bool& bProcessColours, bool& bRemoveColours)
{
	if(!IsValidClient(iAuthor))
	{
		return Plugin_Continue;
	}
	
	bProcessColours = false;
	
	char sNameBuffer[MAXLENGTH_MESSAGE * 2];
	
	Format(sNameBuffer, sizeof(sNameBuffer), " ");
	
	if(g_bWarden)
	{
		if(JailbreakWarden_IsWarden(iAuthor))
		{
			Format(sNameBuffer, sizeof(sNameBuffer), "%s{default}[{darkblue}W{default}] ", sNameBuffer);
		}
	}

	if(g_iTagFlags[iAuthor] & TAG_LOADED && !(g_iTagFlags[iAuthor] & TAG_HIDECUSTOM))
	{
		Format(sNameBuffer, sizeof(sNameBuffer), "%s{default}[%s{default}] ", sNameBuffer, g_sTagFormatString[iAuthor]);
	}
	
	switch(GetClientTeam(iAuthor))
	{
		case 0, 1:
		{
			char sRawName[MAX_NAME_LENGTH];
			GetClientName(iAuthor, sRawName, sizeof sRawName);
			
			CRemoveColors(sRawName, MAX_NAME_LENGTH);
			RemoveColourCodes(sRawName, MAX_NAME_LENGTH);
		
			Format(sNameBuffer, sizeof(sNameBuffer), "%s{default}%s", sNameBuffer, sRawName);
		}
		
		default:
		{
			char sRawName[MAX_NAME_LENGTH];
			GetClientName(iAuthor, sRawName, sizeof sRawName);
			
			CRemoveColors(sRawName, MAX_NAME_LENGTH);
			RemoveColourCodes(sRawName, MAX_NAME_LENGTH);
		
			Format(sNameBuffer, sizeof(sNameBuffer), "%s{teamcolor}%s", sNameBuffer, sRawName);
		}
	}
	
	CRemoveColors(sMessage, MAXLENGTH_MESSAGE);
	RemoveColourCodes(sMessage, MAXLENGTH_MESSAGE);
	
	Format(sMessage, MAXLENGTH_MESSAGE, "{default}%s", sMessage);
	
	CProcessVariables(sNameBuffer, sizeof(sNameBuffer));
	CProcessVariables(sMessage, MAXLENGTH_MESSAGE);
	
	Format(sName, MAXLENGTH_NAME, sNameBuffer);
	
	return Plugin_Changed;
}
I'm using chat processor plugin.

Last edited by Chrissy; 03-30-2020 at 12:13.
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