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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 02-16-2015 , 08:25   Re: [CS:GO] Team Logo Manager 1.1
Reply With Quote #18

Quote:
Originally Posted by Laam4 View Post
My suggestion is that the plugin should change "mp_teamname_1" and "mp_teamname_2" automatically according to the used teamlogo. For example if the logo is Titan the teamname should be Titan.
You want whatever setting you put in mp_teamlogo_* to reflect to mp_teamname_* automatically?

Eg. Setting mp_teamlogo_1 to "Titan" will force mp_teamname_1 to also be "Titan"

Quote:
Originally Posted by Kokarn
I also made another pass at all the logos just to make sure everything is 64x64 and .png so it should work great
For the purpose of this plugin, could you host your logos in a new location which.

1. Follows the directory structure for CSGO servers
-> \csgo\resource\flash\econ\tournaments\teams\ (http://prntscr.com/65stfd)
2. Each .png is in the same folder
3. No high res files

This way when people browse your repository they already know where the files need to go on their game/fastdl servers and you only give people the correct versions (64x64) which avoids anyone trying a highres file.

At this stage I'm not sure if I want to integrate json data for team names...

1. I want to keep the plugin as simple as possible
2. There is no json data for the default team logos
3. It requires more maintenance
4. The plugin package will need to contain all the default json data
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