Thread
:
[SNIPPET] Fire Entity Input (ent_fire alternative)
View Single Post
DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
04-13-2015 , 21:10 Re: [SNIPPET] Fire Entity Input (ent_fire alternative)
#
2
Ok, so, in L4D2, music is a client sided only entity, meaning it is not networked, would this in theory mean that if we know when a music starts we can, for example, cancel it?
__________________
DeathChaos25
View Public Profile
Send a private message to DeathChaos25
Find More Posts by DeathChaos25