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[TF2] Anti-Invis Wrench Exploit
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404UserNotFound
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Join Date: Dec 2011
01-12-2020 , 03:47 Re: [TF2] Anti-Invis Wrench Exploit
#
2
Try setting the player's RenderColor alpha field back to 255 if they switch from Engineer to Heavy. Far as I can tell, there
should
be a non-restrictive way of solving this.
Last edited by 404UserNotFound; 01-12-2020 at
03:48
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