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Join Date: May 2008
Old 07-04-2013 , 19:15   Re: L4D2 update broke sourcemod?
Reply With Quote #103

Originally Posted by Visual77 View Post
Will sdkcalls work once the gamedata update is out, or should that already be working?
Because I get no plugin using a gamedata to work.
An SDKCall requires its own gamedata. If a plugin uses one, it likely has its own gamedata file that may or may not need to be updated.
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