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Join Date: May 2008
Old 07-04-2013 , 19:02   Re: L4D2 update broke sourcemod?
Reply With Quote #101

Originally Posted by Dr. Greg House View Post
Is there any tutorial on how to find those offsets?
Is there any more than that?
I believe that article is still relevant, however, none of the virtual offsets we use have changed. There's a single one listed in the log, but it's more of a false positive due to the function symbol name changing, which is how they're looked up in that program.
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