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extream87
Senior Member
Join Date: Aug 2011
Old 03-10-2014 , 11:40   Re: [HELP] Adjust Code
#6

So that is good?
Code:
#include <amxmodx>   #include <amxmisc>   #include <hamsandwich>   #include <cstrike> #include <colorchat>     #define PLUGIN    "Best Player Round"   #define AUTHOR    "extream87"   #define VERSION   "1.1"     new g_iKills[33], g_iDmg[33], zTAG   public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)     RegisterHam(Ham_TakeDamage, "player", "hamTakeDamage")     register_event("DeathMsg", "EventDeathMsg", "a")       register_logevent("RoundEnd", 2, "1=Round_End")     zTAG = register_cvar("bp_prefix", "Prefix*") }     public client_disconnect(id)   {       g_iDmg[id] = 0;       g_iKills[id] = 0;   } public hamTakeDamage(victim, inflictor, attacker, Float:damage, DamageBits)   {       if( 1 <= attacker <= 32)       {           if(cs_get_user_team(victim) != cs_get_user_team(attacker))               g_iDmg[attacker] += floatround(damage)           else               g_iDmg[attacker] -= floatround(damage)       }   }     public EventDeathMsg()   {       new killer = read_data(1)       new victim = read_data(2)         if(killer != victim && killer && cs_get_user_team(killer) != cs_get_user_team(victim))       {           g_iKills[killer]++;       }       else           g_iKills[killer]--;   }     public RoundEnd()   {       new iBestPlayer = get_best_player()       new szName[33]       get_user_name(iBestPlayer, szName, charsmax(szName))           new szTAG[25];     get_pcvar_string(zTAG, szTAG, charsmax(szTAG));         if (g_iKills[iBestPlayer] <1 ){     ColorChat(0, GREEN, "[%s] ^x01Esta ronda nao foi jogada.", szTAG);     }         else if (g_iKills[iBestPlayer] ==1 ){     ColorChat(0, GREEN, "[%s] ^x01Melhor jogador da ronda: ^x04%s ^x01matou ^x04%i ^x01jogador.", szTAG, szName, g_iKills[iBestPlayer]);     }         else if (g_iKills[iBestPlayer] >1 ){     ColorChat(0, GREEN, "[%s] ^x01Melhor jogador da ronda: ^x04%s ^x01matou ^x04%i ^x01jogadores.", szTAG, szName, g_iKills[iBestPlayer]);     }           for(new i; i < 31; i++)       {           g_iDmg[i] = 0;           g_iKills[i] = 0;       }   }     get_best_player()   {       new players[32], num;     get_players(players, num);     SortCustom1D(players, num, "sort_bestplayer")     return players[0] }     public sort_bestplayer(id1, id2)   {       if(g_iKills[id1] > g_iKills[id2])           return -1;       else if(g_iKills[id1] < g_iKills[id2])           return 1;       else       {           if(g_iDmg[id1] > g_iDmg[id2])               return -1;           else if(g_iDmg[id1] < g_iDmg[id2])               return 1;           else               return 0;       }       return 0;   }

Last edited by extream87; 03-10-2014 at 11:41.
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