Quote:
Originally Posted by Nextra
Some suggestions:
- Why do you need gBotsRegistered? Correct me if I'm wrong but it seems like you need to RegisterHamFromEntity on each bot in the server, doing a bool will prevent all bots joining after the first from getting their forward registered.
- Is the task still needed if you use client_putinserver instead of authorized?
- Check for valid attacker in PlayerHurt (1<=attacker<=maxplayers)
- You could hook round start (finish of freezetime) and Disable the Ham forward if its not needed.
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reason i dont check for valid attacker is i have yet to run into an error due to finding attcker = 0
ive had it running for almost 32 hours. and played on it for abou 10 of those. lol so no errors yet