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flamin
BANNED
Join Date: Jul 2009
Location: Los Teques
Old 03-16-2010 , 23:55   Re: [TUT] Recording Damage/Hits Per-Round and Displaying It
Reply With Quote #36

Hi! I have been trying to implement what the cs_get_user_team but i did not succeed here you leave my code

PHP Code:
public cmd_dmg(id)
{
    if( 
is_user_alive(id) && id != && !allowdmg pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED");
    else
    {
        static 
Players[32], name[32]
        new 
playerCountiplayer
        get_players
(PlayersplayerCount"ch")

        new 
tmp_hitstmp_dmgtmp_rhitstmp_rdmgcheck
        
new CsTeams:teamid cs_get_user_teamid )
        for (
i=0i<playerCounti++)
        {
            
player Players[i]
            
tmp_hits pug_hits[id][player]
            
tmp_rhits pug_hits[player][id]

            if( 
tmp_hits || tmp_rhits )
            {
                
check 1
                tmp_dmg 
pug_dmg[id][player]
                
tmp_rdmg pug_dmg[player][id]

                if( 
id == player || cs_get_user_teamplayer ) == teamid )
                {
                    continue;
                }

                
get_user_name(player,name31)
                
client_print(id,print_chat,"%s %L",pug_header2,id,"PUG_AUX_DMG",tmp_dmg,tmp_hits,tmp_rdmg,tmp_rhitsnameis_user_aliveplayer ) ? get_user_health(player) : 0)
            }
          }

        
tmp_hits pug_hits[id][0]
        
tmp_rhits pug_hits[0][id]
        if( 
tmp_hits || tmp_rhits )
        {
            
tmp_dmg pug_dmg[id][0]
            
tmp_rdmg pug_dmg[0][id]
            
client_print(id,print_chat,"%s %L",pug_header2,id,"PUG_AUX_DMG","WorldSpawn",tmp_hits,tmp_dmgis_user_aliveplayer ) ? get_user_health(player) : 0)
        }
        else if(!
checkclient_print(id,print_chat,"",pug_header2,id,"PUG_AUX_NODMG")
    }
    return 
PLUGIN_HANDLED

I have not been able to achieve that i am all players such as could fix it?
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