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Blocking a one of client side sounds
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.Dare Devil.
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Join Date: Sep 2010
04-15-2012 , 13:52 Blocking a one of client side sounds
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hello !
Today i try to replace material pain sound,
Example, i shoot the block, the block have Wood texture that will make a strange old sound
" valve/sound/debris/wood[random 1-4].wav "
that is the sound what i want to block.
If i get the bullet entity id and the touch time when bullet touch the wall then i just emit the sound with some new sound with correct channel and it will replace the sound.
So the question is how to do it?
Thanks!
Last edited by .Dare Devil.; 04-15-2012 at
13:52
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