https://forums.alliedmods.net/showth...78#post1020078
Code:
* v 0.2.3
* - Added shield support
* - Fixed missing p_ models support that were causing crashes
* - Added pdata check on player on weapon deploy event
Also, Freeman, if you experience crashes, you can enable line 65 and recompile :
Code:
// #define DONT_BLOCK_PRECACHE
And see if crashes still happen or not.
If line 286 ( get_pdata_cbase(id, m_pActiveItem) ) still throw errors after pev_valid(id) == 2 check is passed, fault is on hamsandwich module, can't do anything on it (bug reported
https://bugs.alliedmods.net/show_bug.cgi?id=5787 ).
__________________