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BlackMilk
Veteran Member
Join Date: Jun 2007
Old 07-26-2007 , 04:11   Re: Bind Slots
Reply With Quote #5

Like I posted elsewhere, if the client is fully informed of the change, and ACCEPTS the change, the consequences are his/hers to bear.

Likewise, if a player can't use some menu's because his/her slots aren't bound, and asks for help from an admin to fix it, it's only natural that admin would use a plugin like this, it fixes the menu's.

Also naturally, if you want an admin fixing something for you concerning something like this, you'll have to assume it concerns binds that you might not know of - still the admin will have to inform the player beforehand what actually will happen.

And if this feature is advertised as HUD message, then I don't see why it couldn't be used.

This should be Approved IMHO >.>

EDIT: I saw this, or a plugin that does the same (really don't know) on 3 Sven Co-op servers, and all the players seemed to be content with this, since in SC a number of slots aren't used by default cos most weapons get stacked in earlier slots, but menu's such as rockthevote DO use later slots/numbers, so using the command bindslots let them make use of that also.
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