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joropito
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Join Date: Mar 2009
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Old 06-13-2014 , 08:45   Re: Orpheu: Engine PM Functions
Reply With Quote #36

_part_2 uses stack pointer as an standalone function, but it's called with JMP from PM_Jump.
So you can't be sure it's a real function following function calling conventions.

I see it's called with CALL from other locations (PM_PlayerMove). It's just a tricky optimization from compiler.
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