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[L4D & L4D2] Silenced Infected (1.2) [10-May-2020]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
12-18-2010 , 14:34 Re: [L4D & L4D2] Silenced Infected
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Yeah, can do. For now you could edit the source and remove "|FCVAR_NOTIFY" where they appear. Will eventually update so it reads a config of sounds paths.. Been busy working on some other bits.
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