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Xvil
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Join Date: Feb 2012
Old 03-29-2012 , 09:49   Re: [INC] Trace Util
Reply With Quote #4

Quote:
Originally Posted by Exolent[jNr] View Post
1. Why is this called "trace" util?
2. Don't redefine all of those constants since they are already made with AMXX (see message_const.inc).
3. You don't have a parameter for player id's, so individual messages (MSG_ONE, MSG_ONE_UNRELIABLE) will just give errors.
4. Support for floating vectors would be nice.
It's Called TracE From TE_*
Updated Thanks.

4. Support for floating vectors would be nice.
Wait it's a Hard Work

But I Must Set Float only vector O.o
And The velocity No ??

Last edited by Xvil; 03-29-2012 at 10:13.
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