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Downtown1
Veteran Member
Join Date: Mar 2004
Old 01-25-2009 , 14:16   Re: [L4D] Ready Up!
Reply With Quote #16

Quote:
Originally Posted by ChillyWI View Post
Works nice. Thank you for this. I have two requests:

1. If possible, move the message on the screen. Right now when you're infected it overlaps the infected spawn hud. If it can be moved up to the top of the screen I think it'd work better.

2. Add cvars for versus and co-op:
l4d_ready_enabledcoop [0|1]
l4d_ready_enabledversus [0|1]
You could leave l4d_ready_enabled and have it override the other settings. I just want this for versus mode and don't need it for co-op mode. I wish there were some way of doing this in the config files (infected.cfg/noinfected.cfg) but those never seem to work.
Have you tried making a map config? Like in TF2?

Quote:
Originally Posted by JaymZ View Post
For an Admin, is there a simply trick to turn the server pause state?
=> Cvar "pause" or "setpause" seems to no work with L4D.

(Asked my question here 'cause maybe this plugin use this "trick")
The pause command in this plugin doesn't pause the gameplay.
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