There are a lot of spawn/respawn protecton plugins.
Btw
Code:
public TraceAttack_stuff(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
if(!get_pcvar_num(cs_plugin_on_off) || !is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
{
return HAM_IGNORED
}
if(activated[attacker])
{
return HAM_SUPERCEDE
}
return HAM_IGNORED
}
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