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[L4D & L4D2] Weapons Movement Speed (2.7) [24-Nov-2023]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
09-12-2021 , 15:57 Re: [L4D & L4D2] Weapons Movement Speed (1.0) [09-Sep-2021]
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I tested the "sm_speedplayer" command, it uses the same "m_flLaggedMovementValue" netprop causing the gravity change. Which version are you using? I don't see any fix for the gravity in that plugin.
Todo (if I support this plugin again): Increase speed when adrenaline is active.
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Last edited by Silvers; 09-12-2021 at
15:58
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