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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-12-2021 , 15:57   Re: [L4D & L4D2] Weapons Movement Speed (1.0) [09-Sep-2021]
Reply With Quote #16

I tested the "sm_speedplayer" command, it uses the same "m_flLaggedMovementValue" netprop causing the gravity change. Which version are you using? I don't see any fix for the gravity in that plugin.

Todo (if I support this plugin again): Increase speed when adrenaline is active.
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Last edited by Silvers; 09-12-2021 at 15:58.
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